Element

Catch Me If You Can

label
Warmup

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description

How to Play Catch Me If You Can

A classic running game for larger groups.

One player is the catcher, standing on one side of the room. All other players stand on the opposite side.

The catcher calls: 'Who wants to cross?' The others respond: 'We do!' Everyone then tries to run to the other side without being tagged. Tagged players become additional catchers.

Each round, the number of catchers grows. The last player standing wins. This is a high-energy warm-up that gets everyone's heart racing.

Based on "Catch Me If You Can" from improwiki, licensed under CC BY-SA 3.0 DE.

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