Element

Jump

Jump is a physical association warm-up where players mill about, jump on command, and strike poses to inspire narrative elements.

label
Ensemble, Exercise, Milling, Character

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description

How to Play Jump

Synonyms

Jump.

Introduction

Everyone start milling about the room.

Description

Association jump is a physical association warm up. It could also be used as an exercise.

The leader calls out “jump” to the players milling about the room. Every player will make a small jump and strike a random pose. This new pose struck by the player could inform the setting, or ties of a narrative. The leader ask a player to discuss their position from a stand point of the STEPS narrative and then the group starts milling about again.

Sometimes the group will need some direction. While the players are in the air the leader can add descriptors for the group to work with. The descriptors could be generic like: heavy, small, big, sideways, light, etc. The descriptor could also call out narrative like: an environment, a relationship, an emotion or a mime object.

Gimmicks

If the leader or the players find a particular pose compelling a scene may be started around that pose.

None

Variations

  • Association Jump

Credits

Picked this up from Improv Encyclopedia

Based on "Jump" from learnimprov, licensed under Creative Commons 4.0Attribution-ShareAlike 4.0 International.
account_treeVariations (1)
  • Jump-Association — Association jump is a physical association warm-up that can also be used as an exercise. Players start milling, then the leader calls out a player's name; that player jumps and strikes a random pose. The remaining players rush to that player and strike poses around them, creating a still tableau. The leader may add endowments to vary the poses.

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